Port Pendragon

Today I added a bunch of new city edges and corners from Billdakat. Billdakat is a pretty cool guy that I met at KoLumbus 7 (A Kingdom of Loathing convention in Columbus, OH) that also happens to dabble in map-making. His newest edges and corners contain water parts. At the moment, I don’t have a system in place for distinguishing water vs wall, but I have marked all water tiles as being exits to facilitate map-making. To show off the new feature, I have a map to present here made with the new tiles:

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